var gl_MAXQUESTIONS = 7; var gl_answerArr = new Array(200); var gl_dataArr = new Array(200); var gl_arr_index; var gl_TotalMark = 0; // ------------------------------------------------------------------------------------------- function resetAnswers() { for (i = 0; i < 200; i++) { gl_answerArr[i] = new Object(); gl_answerArr[i].l = -1; gl_answerArr[i].r = -1; gl_answerArr[i].clr = 0; } } // ------------------------------------------------------------------------------------------- gl_class="1b"; gl_chapter="08"; gl_section="g"; gl_terminal="1"; var gl_TotalQuestions = 4; // ----------------------------------------------------------------------- gl_dataArr[0] = new Object(); gl_dataArr[0].q = "\u03B1\u002E\u0020\u03A0\u03BF\u03B9\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2\u0020\u03C4\u03B7\u03C2\u0020\u03B5\u03C5\u03BA\u03C4\u03B9\u03BA\u03AE\u03C2\u0020\u03B5\u03BD\u03B5\u03C3\u03C4\u03CE\u03C4\u03B1\u0020\u03C4\u03BF\u03C5\u0020\u0020\u00AB\u03B5\u1F30\u03BC\u03AF\u00BB\u0020\u03B5\u03AF\u03BD\u03B1\u03B9\u0020\u0020\u03BF\u0020\u03BA\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B7\u0020\u03C6\u03C1\u03AC\u03C3\u03B7\u003A\u0020\u0022\u0395\u1F34\u03B8\u03B5\u0020\u03C0\u03B1\u1FD6\u03C2\u0020\u1F10\u03BC\u03CC\u03C2\u0020\u03BA\u03B1\u03BB\u03CC\u03C2\u0020\u03BA\u1F00\u03B3\u03B1\u03B8\u03CC\u03C2\u0020\u0020\u005F\u005F\u005F\u005F\u0020\u0020\u003D\u0020\u039C\u03B1\u03BA\u03AC\u03C1\u03B9\u0020\u03BD\u03B1\u0020\u03B3\u03AF\u03BD\u03B5\u03B9\u0020\u03C4\u03BF\u0020\u03C0\u03B1\u03B9\u03B4\u03AF\u0020\u03BC\u03BF\u03C5\u0020\u03B5\u03BD\u03AC\u03C1\u03B5\u03C4\u03BF\u002E\u0022"; gl_dataArr[0].l = new Array(1); gl_dataArr[0].l[0] = "\u039A\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2"; gl_dataArr[0].r = new Array(6); gl_dataArr[0].r[0] = "\u03B5\u1F34\u03B7\u03BD"; gl_dataArr[0].r[1] = "\u03B5\u1F34\u03B7\u03C2"; gl_dataArr[0].r[2] = "\u03B5\u1F34\u03B7"; gl_dataArr[0].r[3] = "\u03B5\u1F34\u03B7\u03BC\u03B5\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03BC\u03B5\u03BD"; gl_dataArr[0].r[4] = "\u03B5\u1F34\u03B7\u03C4\u03B5\u0020\u002F\u0020\u03B5\u1F36\u03C4\u03B5"; gl_dataArr[0].r[5] = "\u03B5\u1F34\u03B7\u03C3\u03B1\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03B5\u03BD"; gl_dataArr[0].pairs = new Array(1); gl_dataArr[0].pairs[0] = new Object; gl_dataArr[0].pairs[0].l = 0; gl_dataArr[0].pairs[0].r = 2; gl_dataArr[0].mark = 1; gl_dataArr[0].penalty = 1; gl_dataArr[0].time = 120; gl_dataArr[0].res = -1; // ----------------------------------------------------------------------- gl_dataArr[1] = new Object(); gl_dataArr[1].q = "\u03B2\u002E\u0020\u03A0\u03BF\u03B9\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2\u0020\u03C4\u03B7\u03C2\u0020\u03B5\u03C5\u03BA\u03C4\u03B9\u03BA\u03AE\u03C2\u0020\u03B5\u03BD\u03B5\u03C3\u03C4\u03CE\u03C4\u03B1\u0020\u03C4\u03BF\u03C5\u0020\u0020\u00AB\u03B5\u1F30\u03BC\u03AF\u00BB\u0020\u03B5\u03AF\u03BD\u03B1\u03B9\u0020\u0020\u03BF\u0020\u03BA\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B7\u0020\u03C6\u03C1\u03AC\u03C3\u03B7\u003A\u0020\u0022\u0020\u03A3\u03CD\u002C\u0020\u1F66\u0020\u03B8\u03B5\u03BF\u03AF\u002C\u0020\u03B5\u1F50\u03C4\u03C5\u03C7\u03AE\u03C2\u0020\u0020\u005F\u005F\u005F\u005F\u005F\u0020\u0020\u003D\u0020\u038F\u0020\u03B8\u03B5\u03BF\u03AF\u002C\u0020\u03BC\u03B1\u03BA\u03AC\u03C1\u03B9\u0020\u03BD\u03B1\u0020\u03B5\u03C5\u03C4\u03C5\u03C7\u03AE\u03C3\u03B5\u03B9\u03C2\u0021\u0022"; gl_dataArr[1].l = new Array(1); gl_dataArr[1].l[0] = "\u039A\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2"; gl_dataArr[1].r = new Array(6); gl_dataArr[1].r[0] = "\u03B5\u1F34\u03B7\u03BD"; gl_dataArr[1].r[1] = "\u03B5\u1F34\u03B7\u03C2"; gl_dataArr[1].r[2] = "\u03B5\u1F34\u03B7"; gl_dataArr[1].r[3] = "\u03B5\u1F34\u03B7\u03BC\u03B5\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03BC\u03B5\u03BD"; gl_dataArr[1].r[4] = "\u03B5\u1F34\u03B7\u03C4\u03B5\u0020\u002F\u0020\u03B5\u1F36\u03C4\u03B5"; gl_dataArr[1].r[5] = "\u03B5\u1F34\u03B7\u03C3\u03B1\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03B5\u03BD"; gl_dataArr[1].pairs = new Array(1); gl_dataArr[1].pairs[0] = new Object; gl_dataArr[1].pairs[0].l = 0; gl_dataArr[1].pairs[0].r = 1; gl_dataArr[1].mark = 1; gl_dataArr[1].penalty = 1; gl_dataArr[1].time = 120; gl_dataArr[1].res = -1; // ----------------------------------------------------------------------- gl_dataArr[2] = new Object(); gl_dataArr[2].q = "\u03B3\u002E\u0020\u03A0\u03BF\u03B9\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2\u0020\u0020\u03C4\u03BF\u03C5\u0020\u0020\u00AB\u03B5\u1F30\u03BC\u03AF\u00BB\u0020\u03B5\u03AF\u03BD\u03B1\u03B9\u0020\u0020\u03BF\u0020\u03BA\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B7\u0020\u03C6\u03C1\u03AC\u03C3\u03B7\u003A\u0020\u0022\u0020\u0394\u03BF\u1FE6\u03BB\u03BF\u03B9\u0020\u03B5\u1F50\u03C0\u03B5\u03B9\u03B8\u03B5\u1FD6\u03C2\u0020\u1F21\u03BC\u1FD6\u03BD\u0020\u1F04\u03BD\u0020\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u002C\u0020\u03B5\u1F30\u0020\u03BA\u03C1\u03B1\u03C4\u03BF\u1FD6\u03BC\u03B5\u03BD\u0020\u003D\u0020\u0391\u03BD\u0020\u03C4\u03BF\u03C5\u03C2\u0020\u03BD\u03B9\u03BA\u03AE\u03C3\u03BF\u03C5\u03BC\u03B5\u002C\u0020\u03B8\u03B1\u0020\u03B3\u03AF\u03BD\u03BF\u03C5\u03BD\u0020\u03C5\u03C0\u03AC\u03BA\u03BF\u03C5\u03BF\u03B9\u0020\u03B4\u03BF\u03CD\u03BB\u03BF\u03B9\u0020\u03BC\u03B1\u03C2\u002E\u0022"; gl_dataArr[2].l = new Array(1); gl_dataArr[2].l[0] = "\u039A\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2"; gl_dataArr[2].r = new Array(6); gl_dataArr[2].r[0] = "\u03B5\u1F34\u03B7\u03BD"; gl_dataArr[2].r[1] = "\u03B5\u1F34\u03B7\u03C2"; gl_dataArr[2].r[2] = "\u03B5\u1F34\u03B7"; gl_dataArr[2].r[3] = "\u03B5\u1F34\u03B7\u03BC\u03B5\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03BC\u03B5\u03BD"; gl_dataArr[2].r[4] = "\u03B5\u1F34\u03B7\u03C4\u03B5\u0020\u002F\u0020\u03B5\u1F36\u03C4\u03B5"; gl_dataArr[2].r[5] = "\u03B5\u1F34\u03B7\u03C3\u03B1\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03B5\u03BD"; gl_dataArr[2].pairs = new Array(1); gl_dataArr[2].pairs[0] = new Object; gl_dataArr[2].pairs[0].l = 0; gl_dataArr[2].pairs[0].r = 5; gl_dataArr[2].mark = 1; gl_dataArr[2].penalty = 1; gl_dataArr[2].time = 120; gl_dataArr[2].res = -1; // ----------------------------------------------------------------------- gl_dataArr[3] = new Object(); gl_dataArr[3].q = "\u03B4\u002E\u0020\u03A0\u03BF\u03B9\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2\u0020\u0020\u03C4\u03BF\u03C5\u0020\u0020\u00AB\u03B5\u1F30\u03BC\u03AF\u00BB\u0020\u03B5\u03AF\u03BD\u03B1\u03B9\u0020\u0020\u03BF\u0020\u03BA\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u003A\u0020\u0022\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u002C\u0020\u1F66\u0020\u03C3\u03C4\u03C1\u03B1\u03C4\u03B9\u1FF6\u03C4\u03B1\u03B9\u002C\u0020\u03BC\u03BD\u03AE\u03BC\u03BF\u03BD\u03B5\u03C2\u0020\u03C4\u1FC6\u03C2\u0020\u03C4\u1FF6\u03BD\u0020\u03C0\u03C1\u03BF\u03B3\u03CC\u03BD\u03C9\u03BD\u0020\u1F00\u03C1\u03B5\u03C4\u1FC6\u03C2\u0020\u003D\u0020\u03A3\u03C4\u03C1\u03B1\u03C4\u03B9\u03CE\u03C4\u03B5\u03C2\u002C\u0020\u03BC\u03B1\u03BA\u03AC\u03C1\u03B9\u0020\u03BD\u03B1\u0020\u03B8\u03C5\u03BC\u03AC\u03C3\u03C4\u03B5\u0020\u03C4\u03B7\u03BD\u0020\u03B1\u03BD\u03B4\u03C1\u03B5\u03AF\u03B1\u0020\u03C4\u03C9\u03BD\u0020\u03C0\u03C1\u03BF\u03B3\u03CC\u03BD\u03C9\u03BD\u0020\u03C3\u03B1\u03C2\u002E\u0022"; gl_dataArr[3].l = new Array(1); gl_dataArr[3].l[0] = "\u039A\u03B1\u03C4\u03AC\u03BB\u03BB\u03B7\u03BB\u03BF\u03C2\u0020\u03C4\u03CD\u03C0\u03BF\u03C2"; gl_dataArr[3].r = new Array(6); gl_dataArr[3].r[0] = "\u03B5\u1F34\u03B7\u03BD"; gl_dataArr[3].r[1] = "\u03B5\u1F34\u03B7\u03C2"; gl_dataArr[3].r[2] = "\u03B5\u1F34\u03B7"; gl_dataArr[3].r[3] = "\u03B5\u1F34\u03B7\u03BC\u03B5\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03BC\u03B5\u03BD"; gl_dataArr[3].r[4] = "\u03B5\u1F34\u03B7\u03C4\u03B5\u0020\u002F\u0020\u03B5\u1F36\u03C4\u03B5"; gl_dataArr[3].r[5] = "\u03B5\u1F34\u03B7\u03C3\u03B1\u03BD\u0020\u002F\u0020\u03B5\u1F36\u03B5\u03BD"; gl_dataArr[3].pairs = new Array(1); gl_dataArr[3].pairs[0] = new Object; gl_dataArr[3].pairs[0].l = 0; gl_dataArr[3].pairs[0].r = 4; gl_dataArr[3].mark = 1; gl_dataArr[3].penalty = 1; gl_dataArr[3].time = 120; gl_dataArr[3].res = -1; // ----------------------------------------------------------------------- for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; }