var gl_MAXQUESTIONS = 7; var gl_answerArr = new Array(200); var gl_dataArr = new Array(200); var gl_arr_index; var gl_TotalMark = 0; // ------------------------------------------------------------------------------------------- function resetAnswers() { for (i = 0; i < 200; i++) { gl_answerArr[i] = new Object(); gl_answerArr[i].l = -1; gl_answerArr[i].r = -1; gl_answerArr[i].clr = 0; } } // ------------------------------------------------------------------------------------------- gl_class="1b"; gl_chapter="05"; gl_section="e"; gl_terminal="1"; var gl_TotalQuestions = 4; // ----------------------------------------------------------------------- gl_dataArr[0] = new Object(); gl_dataArr[0].q = "\u0397\u0020\u03BB\u03AD\u03BE\u03B7\u0020\u00AB\u0020\u1F10\u03C7\u03AD\u03B3\u03B3\u03C5\u03BF\u03C2\u0020\u00BB\u0020\u03B1\u03C0\u03CC\u0020\u03C0\u03BF\u03B9\u03B1\u0020\u03B1\u03BA\u03C1\u03B9\u03B2\u03CE\u03C2\u0020\u03C3\u03C5\u03BD\u03B8\u03B5\u03C4\u03B9\u03BA\u03AC\u0020\u03BC\u03AD\u03C1\u03B7\u0020\u03B1\u03C0\u03BF\u03C4\u03B5\u03BB\u03B5\u03AF\u03C4\u03B1\u03B9\u003B"; gl_dataArr[0].l = new Array(4); gl_dataArr[0].l[0] = "\u0395\u03A7\u03A9\u0020\u003D\u0020\u03AD\u03C7\u03C9\u002C\u0020\u03BA\u03B1\u03C4\u03AD\u03C7\u03C9\u002E"; gl_dataArr[0].l[1] = "\u1F14"; gl_dataArr[0].l[2] = "\u1F14\u03C7"; gl_dataArr[0].l[3] = "\u1F14\u03C7\u03B5"; gl_dataArr[0].r = new Array(5); gl_dataArr[0].r[0] = "\u0395\u0393\u0393\u03A5\u0397\u0020\u003D\u0020\u03B5\u03B3\u03B3\u03CD\u03B7\u03C3\u03B7\u002E"; gl_dataArr[0].r[1] = "\u03C7\u03AD\u03B3\u03B3\u03C5\u0020\u002D\u0020\u03BF\u03C2"; gl_dataArr[0].r[2] = "\u03B5\u03B3\u03B3\u03CD\u0020\u002D\u0020\u03B7"; gl_dataArr[0].r[3] = "\u03AD\u03B3\u03B3\u03C5\u0020\u002D\u0020\u03BF\u03C2"; gl_dataArr[0].r[4] = "\u03B3\u03B3\u03C5\u0020\u002D\u0020\u03BF\u03C2"; gl_dataArr[0].pairs = new Array(1); gl_dataArr[0].pairs[0] = new Object; gl_dataArr[0].pairs[0].l = 2; gl_dataArr[0].pairs[0].r = 3; gl_dataArr[0].mark = 1; gl_dataArr[0].penalty = 1; gl_dataArr[0].time = 120; gl_dataArr[0].res = -1; // ----------------------------------------------------------------------- gl_dataArr[1] = new Object(); gl_dataArr[1].q = "\u0397\u0020\u03BB\u03AD\u03BE\u03B7\u0020\u00AB\u0020\u039C\u03B5\u03BD\u03AD\u03BB\u03B1\u03BF\u03C2\u0020\u00BB\u0020\u03B1\u03C0\u03CC\u0020\u03C0\u03BF\u03B9\u03B1\u0020\u03B1\u03BA\u03C1\u03B9\u03B2\u03CE\u03C2\u0020\u03C3\u03C5\u03BD\u03B8\u03B5\u03C4\u03B9\u03BA\u03AC\u0020\u03BC\u03AD\u03C1\u03B7\u0020\u03B1\u03C0\u03BF\u03C4\u03B5\u03BB\u03B5\u03AF\u03C4\u03B1\u03B9\u003B"; gl_dataArr[1].l = new Array(5); gl_dataArr[1].l[0] = "\u039C\u0395\u039D\u03A9\u0020\u003D\u0020\u03C0\u03B1\u03C1\u03B1\u03BC\u03AD\u03BD\u03C9\u002C\u0020\u03C5\u03C0\u03BF\u03BC\u03AD\u03BD\u03C9\u002C\u0020\u03B1\u03BD\u03C4\u03AD\u03C7\u03C9\u002E"; gl_dataArr[1].l[1] = "\u039C\u03AD"; gl_dataArr[1].l[2] = "\u039C\u03B5\u03BD\u03B5\u03BB"; gl_dataArr[1].l[3] = "\u039C\u03AD\u03BD"; gl_dataArr[1].l[4] = "\u039C\u03AD\u03BD\u0020\u002D\u0020\u03B5\u0020\u002D"; gl_dataArr[1].r = new Array(4); gl_dataArr[1].r[0] = "\u039B\u0391\u039F\u03A3\u0020\u003D\u0020\u03BA\u03CC\u03C3\u03BC\u03BF\u03C2\u002C\u0020\u1F40\u03C7\u03BB\u03BF\u03C2\u002C\u0020\u03C3\u03C4\u03C1\u03B1\u03C4\u03CC\u03C2\u002E"; gl_dataArr[1].r[1] = "\u03BD\u03AD\u03BB\u03B1\u03BF\u03C2"; gl_dataArr[1].r[2] = "\u03BB\u03B1\u03BF\u03C2"; gl_dataArr[1].r[3] = "\u03B1\u03BF\u03C2"; gl_dataArr[1].pairs = new Array(1); gl_dataArr[1].pairs[0] = new Object; gl_dataArr[1].pairs[0].l = 4; gl_dataArr[1].pairs[0].r = 2; gl_dataArr[1].mark = 1; gl_dataArr[1].penalty = 1; gl_dataArr[1].time = 120; gl_dataArr[1].res = -1; // ----------------------------------------------------------------------- gl_dataArr[2] = new Object(); gl_dataArr[2].q = "\u0397\u0020\u03BB\u03AD\u03BE\u03B7\u0020\u00AB\u0020\u03C6\u03AD\u03C1\u03B5\u03BB\u03C0\u03B9\u03C2\u0020\u00BB\u0020\u03B1\u03C0\u03CC\u0020\u03C0\u03BF\u03B9\u03B1\u0020\u03B1\u03BA\u03C1\u03B9\u03B2\u03CE\u03C2\u0020\u03C3\u03C5\u03BD\u03B8\u03B5\u03C4\u03B9\u03BA\u03AC\u0020\u03BC\u03AD\u03C1\u03B7\u0020\u03B1\u03C0\u03BF\u03C4\u03B5\u03BB\u03B5\u03AF\u03C4\u03B1\u03B9\u003B"; gl_dataArr[2].l = new Array(4); gl_dataArr[2].l[0] = "\u03A6\u0395\u03A1\u03A9\u0020\u003D\u0020\u03BC\u03B5\u03C4\u03B1\u03C6\u03AD\u03C1\u03C9\u002C\u0020\u03BA\u03B1\u03C4\u03AD\u03C7\u03C9\u002C\u0020\u03C0\u03B1\u03C1\u03AC\u03B3\u03C9\u002E"; gl_dataArr[2].l[1] = "\u03C6\u03AD"; gl_dataArr[2].l[2] = "\u03C6\u03AD\u03C1"; gl_dataArr[2].l[3] = "\u03C6\u03AD\u03C1\u03B5"; gl_dataArr[2].r = new Array(4); gl_dataArr[2].r[0] = "\u0395\u039B\u03A0\u0399\u03A3\u0020\u003D\u0020\u03B5\u03BB\u03C0\u03AF\u03B4\u03B1\u002C\u0020\u03C0\u03C1\u03BF\u03C3\u03B4\u03BF\u03BA\u03AF\u03B1\u002E"; gl_dataArr[2].r[1] = "\u03C1\u03B5\u03BB\u03C0\u03B9\u03C2"; gl_dataArr[2].r[2] = "\u03B5\u03BB\u03C0\u03AF\u03C2"; gl_dataArr[2].r[3] = "\u03BB\u03C0\u03AF\u03C2"; gl_dataArr[2].pairs = new Array(1); gl_dataArr[2].pairs[0] = new Object; gl_dataArr[2].pairs[0].l = 2; gl_dataArr[2].pairs[0].r = 2; gl_dataArr[2].mark = 1; gl_dataArr[2].penalty = 1; gl_dataArr[2].time = 120; gl_dataArr[2].res = -1; // ----------------------------------------------------------------------- gl_dataArr[3] = new Object(); gl_dataArr[3].q = "\u0397\u0020\u03BB\u03AD\u03BE\u03B7\u0020\u00AB\u0020\u03BB\u03B9\u03C0\u03BF\u03C3\u03B1\u03C1\u03BA\u03AE\u03C2\u0020\u00BB\u0020\u03B1\u03C0\u03CC\u0020\u03C0\u03BF\u03B9\u03B1\u0020\u03B1\u03BA\u03C1\u03B9\u03B2\u03CE\u03C2\u0020\u03C3\u03C5\u03BD\u03B8\u03B5\u03C4\u03B9\u03BA\u03AC\u0020\u03BC\u03AD\u03C1\u03B7\u0020\u03B1\u03C0\u03BF\u03C4\u03B5\u03BB\u03B5\u03AF\u03C4\u03B1\u03B9\u003B"; gl_dataArr[3].l = new Array(6); gl_dataArr[3].l[0] = "\u039B\u0395\u0399\u03A0\u03A9\u0020\u003D\u0020\u03B5\u03B3\u03BA\u03B1\u03C4\u03B1\u03BB\u03B5\u03AF\u03C0\u03C9\u002C\u0020\u03C7\u03AC\u03BD\u03C9\u002C\u0020\u03B4\u03B5\u03BD\u0020\u03AD\u03C7\u03C9\u002E\u0020\u0028\u1F14\u03BB\u03B9\u03C0\u03BF\u03BD\u0020\u003D\u0020\u0391\u03BF\u03C1\u002E\u0029"; gl_dataArr[3].l[1] = "\u03BB\u03B5\u03B9\u03C0\u0020\u002D\u0020\u03C9"; gl_dataArr[3].l[2] = "\u03BB\u03B9\u03C0\u0020\u002D\u0020\u03C9"; gl_dataArr[3].l[3] = "\u03BB\u03B5\u03B9\u03C0\u0020\u002D\u0020\u03BF\u0020\u002D"; gl_dataArr[3].l[4] = "\u03BB\u03B9\u03C0\u0020\u002D\u0020\u03BF\u0020\u002D"; gl_dataArr[3].l[5] = "\u03BB\u03AF\u03C0\u03BF\u03C2\u0020"; gl_dataArr[3].r = new Array(4); gl_dataArr[3].r[0] = "\u03A3\u0391\u03A1\u039E\u0020\u003D\u0020\u03C3\u03AC\u03C1\u03BA\u03B1\u002C\u0020\u03BA\u03C1\u03AD\u03B1\u03C2\u002C\u0020\u03BC\u03C5\u03CE\u03BD\u03B5\u03C2\u002E"; gl_dataArr[3].r[1] = "\u03BF\u03C3\u03B1\u03C1\u03BA\u0020\u002D\u0020\u03AE\u03C2"; gl_dataArr[3].r[2] = "\u03C3\u03B1\u03C1\u03BA\u0020\u002D\u0020\u03AE\u03C2"; gl_dataArr[3].r[3] = "\u1F00\u03C1\u03BA\u03AE\u03C2"; gl_dataArr[3].pairs = new Array(1); gl_dataArr[3].pairs[0] = new Object; gl_dataArr[3].pairs[0].l = 4; gl_dataArr[3].pairs[0].r = 2; gl_dataArr[3].mark = 1; gl_dataArr[3].penalty = 1; gl_dataArr[3].time = 120; gl_dataArr[3].res = -1; // ----------------------------------------------------------------------- for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; }