var gl_MAXQUESTIONS = 7; var gl_answerArr = new Array(200); var gl_dataArr = new Array(200); var gl_arr_index; var gl_TotalMark = 0; // ------------------------------------------------------------------------------------------- function resetAnswers() { for (i = 0; i < 200; i++) { gl_answerArr[i] = new Object(); gl_answerArr[i].l = -1; gl_answerArr[i].r = -1; gl_answerArr[i].clr = 0; } } // ------------------------------------------------------------------------------------------- gl_class="1a"; gl_chapter="13"; gl_section="e"; gl_terminal="1"; var gl_TotalQuestions = 1; // ----------------------------------------------------------------------- gl_dataArr[0] = new Object(); gl_dataArr[0].q = "\u039D\u03B1\u0020\u03B1\u03BD\u03C4\u03B9\u03C3\u03C4\u03BF\u03B9\u03C7\u03AF\u03C3\u03B5\u03B9\u03C2\u0020\u03C4\u03B9\u03C2\u0020\u03C6\u03C1\u03AC\u03C3\u03B5\u03B9\u03C2\u0020\u03C4\u03B7\u03C2\u0020\u03B1\u03C1\u03B9\u03C3\u03C4\u03B5\u03C1\u03AE\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03C4\u03B7\u03C2\u0020\u03B4\u03B5\u03BE\u03B9\u03AC\u03C2\u0020\u03C3\u03C4\u03AE\u03BB\u03B7\u03C2\u0020\u03CE\u03C3\u03C4\u03B5\u0020\u03BD\u03B1\u0020\u03B4\u03B7\u03BC\u03B9\u03BF\u03C5\u03C1\u03B3\u03B7\u03B8\u03BF\u03CD\u03BD\u0020\u03C0\u03C1\u03BF\u03C4\u03AC\u03C3\u03B5\u03B9\u03C2\u002E\u0020\u0020"; gl_dataArr[0].l = new Array(2); gl_dataArr[0].l[0] = "\u0397\u0020\u03C4\u03C5\u03C1\u03B1\u03BD\u03BD\u03B9\u03BA\u03AE\u0020\u03B5\u03BE\u03BF\u03C5\u03C3\u03AF\u03B1\u0020"; gl_dataArr[0].l[1] = "\u0397\u0020\u03C4\u03C5\u03C1\u03B1\u03BD\u03BD\u03B9\u03BA\u03AE\u0020\u03C3\u03C5\u03BC\u03C0\u03B5\u03C1\u03B9\u03C6\u03BF\u03C1\u03AC\u0020"; gl_dataArr[0].r = new Array(6); gl_dataArr[0].r[0] = "\u03B5\u03AF\u03BD\u03B1\u03B9\u0020\u03BC\u03B9\u03B1\u0020\u03BC\u03BF\u03C1\u03C6\u03AE\u0020\u03C0\u03BF\u03BB\u03B9\u03C4\u03B5\u03CD\u03BC\u03B1\u03C4\u03BF\u03C2\u002E"; gl_dataArr[0].r[1] = "\u03B1\u03C0\u03C9\u03B8\u03B5\u03AF\u0020\u03BA\u03B1\u03B9\u0020\u03B4\u03B5\u03BD\u0020\u03B5\u03C0\u03B9\u03C4\u03C1\u03AD\u03C0\u03B5\u03B9\u0020\u03C4\u03B7\u0020\u03C3\u03CD\u03BD\u03B1\u03C8\u03B7\u0020\u03C6\u03B9\u03BB\u03B9\u03BA\u03CE\u03BD\u0020\u03C3\u03C7\u03AD\u03C3\u03B5\u03C9\u03BD\u002E"; gl_dataArr[0].r[2] = "\u03C0\u03C1\u03BF\u03BA\u03B1\u03BB\u03B5\u03AF\u0020\u03C3\u03C4\u03BF\u0020\u03BB\u03B1\u03CC\u0020\u03B4\u03B9\u03B1\u03BC\u03B1\u03C1\u03C4\u03C5\u03C1\u03AF\u03B5\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03B5\u03BE\u03B5\u03B3\u03AD\u03C1\u03C3\u03B5\u03B9\u03C2\u002E"; gl_dataArr[0].r[3] = "\u03C4\u03BF\u03C5\u0020\u03B1\u03C6\u03B5\u03BD\u03C4\u03B9\u03BA\u03BF\u03CD\u0020\u03C3\u03C5\u03BD\u03AF\u03C3\u03C4\u03B1\u03C4\u03B1\u03B9\u0020\u03C0\u03BF\u03BB\u03BB\u03AD\u03C2\u0020\u03C6\u03BF\u03C1\u03AD\u03C2\u0020\u03C3\u03C4\u03B7\u03BD\u0020\u03AD\u03BB\u03BB\u03B5\u03B9\u03C8\u03B7\u0020\u03B9\u03BA\u03B1\u03BD\u03BF\u03C4\u03AE\u03C4\u03C9\u03BD\u0020\u03C4\u03BF\u03C5\u002E"; gl_dataArr[0].r[4] = "\u03C3\u03C4\u03B7\u03BD\u0020\u03C4\u03AC\u03BE\u03B7\u0020\u03BA\u03B1\u03C4\u03B1\u03C3\u03C4\u03C1\u03B1\u03C4\u03B7\u03B3\u03B5\u03AF\u0020\u03C4\u03B7\u03BD\u0020\u03B5\u03BB\u03B5\u03C5\u03B8\u03B5\u03C1\u1F77\u03B1\u0020\u03BA\u03B1\u03B9\u0020\u03C4\u03B7\u03BD\u0020\u03B1\u03BE\u03B9\u03BF\u03C0\u03C1\u03AD\u03C0\u03B5\u03B9\u03B1\u0020\u03C4\u03C9\u03BD\u0020\u03BC\u03B1\u03B8\u03B7\u03C4\u03CE\u03BD\u002E"; gl_dataArr[0].r[5] = "\u03B1\u03C3\u03BA\u03B5\u03AF\u03C4\u03B1\u03B9\u0020\u03B1\u03C0\u03CC\u0020\u03AD\u03BD\u03B1\u0020\u03BC\u03CC\u03BD\u03BF\u0020\u03AC\u03C4\u03BF\u03BC\u03BF\u002E"; gl_dataArr[0].pairs = new Array(6); gl_dataArr[0].pairs[0] = new Object; gl_dataArr[0].pairs[0].l = 0; gl_dataArr[0].pairs[0].r = 0; gl_dataArr[0].pairs[1] = new Object; gl_dataArr[0].pairs[1].l = 0; gl_dataArr[0].pairs[1].r = 2; gl_dataArr[0].pairs[2] = new Object; gl_dataArr[0].pairs[2].l = 0; gl_dataArr[0].pairs[2].r = 5; gl_dataArr[0].pairs[3] = new Object; gl_dataArr[0].pairs[3].l = 1; gl_dataArr[0].pairs[3].r = 1; gl_dataArr[0].pairs[4] = new Object; gl_dataArr[0].pairs[4].l = 1; gl_dataArr[0].pairs[4].r = 3; gl_dataArr[0].pairs[5] = new Object; gl_dataArr[0].pairs[5].l = 1; gl_dataArr[0].pairs[5].r = 4; gl_dataArr[0].mark = 6; gl_dataArr[0].penalty = 1; gl_dataArr[0].time = 120; gl_dataArr[0].res = -1; // ----------------------------------------------------------------------- for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; }